Conchsequences
A downloadable game for Windows
Time for a plunge! Board your submarine and take on the monstrous trench of 'Conchsequences,' a top-down pixel bullet hell.
Developed for Bullet Hell Jam V.
- Wave-based Bullet Fighter
- Toggle Difficulty, Easy & Hard Mode
- Immortal Bullets
- Player Bullet Upgrades & Stat Boosts
- Animated Enemies
- Original Soundtrack
- Supported Language: English
"Miss The Shot and Face the Conchsequences"
Every missed bullet will bounce around the arena and evolve into special bullets such as Homing missiles, Explosive, and more - making the arena swimmingly chaotic to navigate around. Strategize your build and use them to your advantage to turn the tide!
Controls
- Move - WASD
- Dash - Space
- Shoot - Mouse left click
Production/Project Management
- DeadShotNinja (Vitaliy): Project Manager
--
Game Design
- danystark: Lead Game Designer: Concept, Theme, Gameplay & Mechanics
- Danny S: Combat Designer, System Designer, Game Designer
--
Programming
- DeadShotNinja (Vitaliy): Lead Programmer
--
2D Art
- Con Ray: Creature Design, Concept Art
- Pauline Reinacher: Creature Design, Pixel Animation, UI Art, Key Art, itch.io Page Format
- Rex Beck: UI Art
- toffl: Technical Art, Environment Art, Animation, VFX
--
Audio Design
- Antongiulio Giardino: Sound Designer, Composer
- Lisette Amago: Sound Designer, Composer
--
Thank you so much for playing! Let us know your thoughts and of any bugs below.
Status | Released |
Platforms | Windows |
Authors | deadshotninja, Pauline Reinacher, toffl, danistergladwin, wozzyb, Sneakydaemon |
Genre | Shooter |
Tags | Bullet Hell, Pixel Art |
Average session | A few seconds |
Languages | English |
Inputs | Mouse |
Download
Download
Conchsequences_V5.zip 178 MB
Comments
Log in with itch.io to leave a comment.
Couldn't move, maybe it was because I was using the wine emulator, maybe look into that!
Oh no! I'll be honest, none of us have a Linux system so we did not do any testing on that. I'm sorry you had that experience. There was a review on the submission that mentioned they had some stutters during certain spawns but they said it could have been due to them using the Wine compatibility layer.
We'll try to figure out a way to test the game on a Linux next time though, thank you for the feedback and sorry you couldn't get it to work.